Lessons
Part Eight - Making Moves
Concepts in this part
Now we make bets that don't reflect the true value of our hand. Every move - the continuation-bet bluff, the squeeze and re-steal, the semi-bluff, the check-raise (bluff and semi-bluff), the float, the delayed and double/triple barrel, the blocker and over-bet bluffs, the slow-play, and the short-stack stop-and-go - works only when its preconditions are present: few opponents, a board that favors your range, fold equity, and a believable story. The same hand that's an automatic move heads-up on a dry board is a check multiway on a wet one. The single most important skill in this Part is reading whether the preconditions exist - and abandoning the move the instant they don't. These sixteen hands drill each move and, just as importantly, when not to make it.
- The continuation-bet bluff
- When the move isn't there
- The squeeze play
- The re-steal
- The semi-bluff
- The check-raise bluff
- The check-raise semi-bluff
- The stop-and-go
- Floating to steal it later
- The delayed bluff
- The double-barrel
- Completing the story
- A blocker bluff
- The over-bet bluff
- Slow-playing to induce
- Abandoning the move